﻿#region Copyright (c) 2003 - 2008, Andreas Mueller
/////////////////////////////////////////////////////////////////////////////////////////
// 
// Copyright (c) 2003 - 2008, Andreas Mueller.
// All rights reserved. This program and the accompanying materials
// are made available under the terms of the Eclipse Public License v1.0
// which accompanies this distribution, and is available at
// http://www.eclipse.org/legal/epl-v10.html
//
// Contributors:
//    Andreas Mueller - initial API and implementation
//
// 
// This software is derived from software bearing the following
// restrictions:
// 
// Copyright (c) 1994
// Hewlett-Packard Company
// 
// Permission to use, copy, modify, distribute and sell this software
// and its documentation for any purpose is hereby granted without fee,
// provided that the above copyright notice appear in all copies and
// that both that copyright notice and this permission notice appear
// in supporting documentation.  Hewlett-Packard Company makes no
// representations about the suitability of this software for any
// purpose.  It is provided "as is" without express or implied warranty.
// 
// 
// Copyright (c) 1996,1997
// Silicon Graphics Computer Systems, Inc.
// 
// Permission to use, copy, modify, distribute and sell this software
// and its documentation for any purpose is hereby granted without fee,
// provided that the above copyright notice appear in all copies and
// that both that copyright notice and this permission notice appear
// in supporting documentation.  Silicon Graphics makes no
// representations about the suitability of this software for any
// purpose.  It is provided "as is" without express or implied warranty.
// 
// 
// (C) Copyright Nicolai M. Josuttis 1999.
// Permission to copy, use, modify, sell and distribute this software
// is granted provided this copyright notice appears in all copies.
// This software is provided "as is" without express or implied
// warranty, and with no claim as to its suitability for any purpose.
// 
/////////////////////////////////////////////////////////////////////////////////////////
#endregion



using NUnit.Framework;
using System.Collections.Generic;
namespace NStl.NUnit.NStlUtilFixture
{
    [TestFixture]
    public class Iterator2IEnumeratorAdaptorFixture
    {
        [Test]
        public void Enumerate()
        {
            int[] ints = new int[] {0, 1, 2, 3, 4, 5, 6, 7, 8, 9};
            List<int> result = new List<int>();
            IEnumerator<int> e = NStlUtil.Enumerator(NStlUtil.Begin((IEnumerable<int>)ints), NStlUtil.End((IEnumerable<int>)ints));
            while(e.MoveNext())
                result.Add(e.Current);
            CollectionAssert.AreEqual(ints, result);
        }

        [Test]
        public void Reset()
        {
            int[] ints = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
            List<int> result = new List<int>();
            IEnumerator<int> e = NStlUtil.Enumerator(NStlUtil.Begin((IEnumerable<int>)ints), NStlUtil.End((IEnumerable<int>)ints));
            while (e.MoveNext())
                result.Add(e.Current);
            CollectionAssert.AreEqual(ints, result);

            e.Reset();
            result.Clear();

            while (e.MoveNext())
                result.Add(e.Current);
            CollectionAssert.AreEqual(ints, result);

        }
    }
}
